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mathgrrl

Beefy Trophy – Baking meshes into OpenSCAD from Blender

Beefy Trophy – Baking meshes into OpenSCAD from Blender 628 472 mathgrrl
You’re good enough, smart enough, and you deserve a damn trophy. Even if it’s only a trophy that you give yourself for making it through the day, or a meta-award for designing and 3D printing a trophy. (Or maybe a trophy for picking yourself up off the floor after getting the boot in a massive layoff at Makerbot…) We’ll use a python Blender add-on to embed an STL in the Thingiverse Customizer… // Hacktastic

Low-Voxel Stanford Bunny + Voxelization/Minecraft Tutorial

Low-Voxel Stanford Bunny + Voxelization/Minecraft Tutorial 1024 550 mathgrrl
Move over low-poly, it’s time to go low-voxel! In this post we use phooky’s classic Stanford bunny model to test out a fun, easy method of producing low-voxel designs: take a Thingiverse model, use Tinkercad to convert it to a “blockified” .schematic file, then use Minecraft to play around and repair, and finally use Printcraft to export the new “blockified” file for 3D printing… // Hacktastic

3D-Printable Pentagon Tessellations

3D-Printable Pentagon Tessellations 628 472 mathgrrl
If you love pentagons then 2015 was a pretty good year for you, because a new pentagon was discovered! To be more precise, mathematicians Mann, McLoud, Von Derau found a previously unknown convex pentagon that can tessellate the plane. With our new Pentomizer you can use pentagonal tessellations to make pictures, patterns, puzzles, textures, wallpaper, desk ornaments, and cookie cutters… // Hacktastic

PolyBowls – From zero to OpenSCAD in 6 minutes

PolyBowls – From zero to OpenSCAD in 6 minutes 638 483 mathgrrl
This collection of bowls and pen holders were all generated from the same simple OpenSCAD code by changing a few numerical parameters. The main purpose of this design is to serve as an accessible introduction to designing with OpenSCAD. Designing with code is easier than you think; if you have six minutes to spare then you can learn this! Okay, maybe seven minutes. But it’s not hard… // Hacktastic

Battle: Five-Cent Hammer vs Customizable Diorama

Battle: Five-Cent Hammer vs Customizable Diorama 628 472 mathgrrl
It’s only Week 2 of the mathgrrl vs atartanian Thingiverse battle and it is already starting to sink in how difficult it is going to be to come up with something new and awesome every week. My entry is a Five-Cent Hammer that gets its heft from five embedded US pennies. It’s small enough to fit into your pocket or print quickly in an emergency, and it will only cost you a nickel… // Hacktastic

Battle: Fidget Star vs Flexible Train Tracks

Battle: Fidget Star vs Flexible Train Tracks 639 477 mathgrrl
Absurdly, now that I’m actually working at MakerBot I seem to have stopped posting models to Thingiverse… until now. Thanks to 3D-printing hero atartanian, I’m now in a knock-down, drag-out, winner-take-all, print-a-thing-every-week battle. My entry for Week 1 is a Fidget Star, half of a Yoshimoto Cube; a Stellated Rhombic Dodecahedron with exactly half of the volume of the cube… // Hacktastic

Pi Day + OpenSCAD Celebration!

Pi Day + OpenSCAD Celebration! 640 480 mathgrrl
Celebrate! First, yesterday the new version of OpenSCAD was released! Second, Saturday will be Super Pi Day: March 14, 2015. To celebrate both of these things simultaneously, today’s model is a pi-flavored illusion cup that was made using some of the new features in OpenSCAD. Most people will think the cup is taller than it is around, but in fact it is shorter than its circumference. And we can prove it… // Hacktastic

Of Math and Meshes

Of Math and Meshes 640 480 mathgrrl
This new Mesh Collector is a repository for information about the topology and geometry of triangulated meshes. It’s a work in progress that I hope to add to over time, as I learn more about these things. This is the Schönhardt polyhedron, which is the simplest example of a non-tetrahedralizable polyhedron, meaning that it cannot be subdivided into tetrahedra that share its vertices… // Hacktastic

Learning Maya

Learning Maya 1580 819 mathgrrl
Another “Wisdom Collector” is up and running, this time about the 3D modeling and animation software Maya. I had a hard time figuring out how to get started with Maya until I got permission to sit in on a couple of classes on the subject and actually watch the instructor use the software. Even just figuring out where all the menus and buttons are is a monumental task!… // Hacktastic

Tackling three.js

Tackling three.js 622 586 mathgrrl
I want to learn to use the JavaScript library three.js to get WebGL to render 3D animations. The trouble is, I don’t know anything about JavaScript, three.js, or WebGL. Are you in the same boat? If so, then we might as well paddle together. I managed to make a spinny graphic after many days of scrutinizing code that I actually old-school printed out and read on the subway every day… // Hacktastic
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